Before beginning work on my sculptures in the style of Miro's automatic way of working I created different maquettes to see if they'd be successful or not. I first created automatic drawings that slightly resembled a mess on a piece of paper but it was from this i took elements and shapes in order to create the maquettes seen below. They have been created using chicken wire, scrim and just a simple one coat plaster. I layered the plaster and scrim on and left the surface quite rough on purpose as the idea of automatic drawing is to be very automatic and I didn't want to force the result too much.
This red one seen above reminds me a lot of bones and fossils that have been laying in the ground over a long period of time. It's very chunky but also very subtle. It creates a strange sort of feeling not being sure what the subject is and the slight red patches could be seen as possible blood stains. So far its down to the audiences thoughts upon the matter. I think the shape and form has overall been really successful and the sculpture can be viewed from any angle and still be interesting. I want this to be a big theme through out my sculpture process.
I created another one, this time larger and taking the idea of bones forward. The large sphere could be seen as a skull and the cones that make a ridge on the side could be seen as the spinal cord. It becomes almost eery in the fact it could be a pile of bones from a human. I decided to use completely different tones and colours as to not make the image too literal in the bone sense. Doing this has let me down another path as my result has been very natural looking and almost like a boulder you'd come across in a landscape and not even notice it. I'd like to keep using the same automatic style but adding these natural colours and formats to my sculptures.
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